· March-June: Development environment research
· June 10: Design documentation, thesis paper outline
· June 5 – June 27: Team recruitment period
· June 11-June 27: Documentation revisions
· July 11: Thesis case studies
· July 25: Alpha build of visual component
· July 28: Thesis body first draft: research, development, production process outline
· August 15: Beta build of visual component
· August 15-August 29: Beta testing of game and narrative systems
· August 18: Thesis body second draft: evaluation of production process thus far
· September 1: Beta testing results and revisions based on feedback
· September 12-Oct 3: Crunch
· Oct. 3: Full content freeze, final bug testing
· Oct. 24: Bug testing and fixes completed; user tests for effectiveness of narrative begins
· Nov. 14: Final draft of thesis paper, first pass – factoring user feedback
· Nov. 25: Final draft of thesis paper, last pass: full development retrospective
No comments:
Post a Comment