Tuesday, May 31, 2011

Revised Production Schedule

·      March-June: Development environment research
·      June 10: Design documentation, thesis paper outline
·      June 5 – June 27: Team recruitment period
·      June 11-June 27: Documentation revisions
·      July 11: Thesis case studies
·      July 25: Alpha build of visual component
·      July 28: Thesis body first draft: research, development, production process outline
·      August 15: Beta build of visual component
·      August 15-August 29: Beta testing of game and narrative systems
·      August 18: Thesis body second draft: evaluation of production process thus far
·      September 1: Beta testing results and revisions based on feedback
·      September 12-Oct 3: Crunch
·      Oct. 3: Full content freeze, final bug testing
·      Oct. 24: Bug testing and fixes completed; user tests for effectiveness of narrative begins
·      Nov. 14: Final draft of thesis paper, first pass – factoring user feedback
·      Nov. 25: Final draft of thesis paper, last pass: full development retrospective

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